{"id":897,"date":"2017-02-15T08:00:51","date_gmt":"2017-02-15T02:30:51","guid":{"rendered":"http:\/\/animationkolkata.com\/blog\/?p=897"},"modified":"2017-02-14T14:50:54","modified_gmt":"2017-02-14T09:20:54","slug":"3-big-challenges-behind-passengers-spaceship-vfx-shots","status":"publish","type":"post","link":"https:\/\/animationkolkata.com\/blog\/2017\/02\/15\/3-big-challenges-behind-passengers-spaceship-vfx-shots\/","title":{"rendered":"3 Big Challenges Behind Passengers\u2019 Spaceship VFX Shots"},"content":{"rendered":"<p>MPC had plenty of \u00a0challenges to solve while shooting the VFX shots in Passenger Spaceship in the film, which, includes how to realize scenes of the spacecraft, the Avalon.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-900\" src=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/jw0813_final_cg-300x124.jpg\" alt=\"vfx\" width=\"549\" height=\"227\" srcset=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/jw0813_final_cg-300x124.jpg 300w, https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/jw0813_final_cg.jpg 660w\" sizes=\"auto, (max-width: 549px) 100vw, 549px\" \/><\/p>\n<p>MPC\u2019s visual effects for the anti-gravity swimming pool scene in Passengers after talking to VFX supervisor Eric Nordby here we are to discuss what are the various challenges he faced while shooting.<\/p>\n<p>Here Nordby runs down three things he and his team at MPC had to tackle specifically with the 1000 metre long ship, from design to scale and then coming up with an appropriate environment and lighting in space \u2013 something that\u2019s harder to do than you could ever think and imagine.<\/p>\n<p>Let&#8217;s discuss the challenges one by one.<\/p>\n<p><strong>Challenge #1 \u2013 A Ship Design That Felt Like It Served The Story<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-901\" src=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/is0010_final_cg-300x124.jpg\" alt=\"vfx\" width=\"515\" height=\"213\" srcset=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/is0010_final_cg-300x124.jpg 300w, https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/is0010_final_cg.jpg 660w\" sizes=\"auto, (max-width: 515px) 100vw, 515px\" \/><\/p>\n<p>The story being, it\u2019s this luxury cruise ship in space that has to also transport 5000 people as well as all of the cargo and the rest of it and not just feel like a freight liner.<\/p>\n<p>So Guy Dyas, the production designer, broached that quite early on. He was inspired by, \u00a0all things even a sycamore leaf, which is a leaf that when it eventually falls, takes the\u00a0helicopters down towards the ground.<\/p>\n<p>And it\u2019s got this very beautiful sweeping design to it. And so that was an early inspiration, to go back to the natural world. That formed the basis of it and then they\u00a0just went from there and modified the ship where \u00a0modification needed.<\/p>\n<p><strong>Challenge #2 \u2013 Selling Scale<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-902\" src=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sr0510_final_cg-300x124.jpg\" alt=\"vfx\" width=\"477\" height=\"197\" srcset=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sr0510_final_cg-300x124.jpg 300w, https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sr0510_final_cg.jpg 660w\" sizes=\"auto, (max-width: 477px) 100vw, 477px\" \/><\/p>\n<p>This is a huge challenge to visual effects, especially when you don\u2019t have anything close by. And because we\u2019re in deep space for the entirety of the movie we\u2019re never really close to anything.<\/p>\n<p>There\u2019s one moment where one has\u00a0pass by a star but the vast majority of the exterior shots are just ship and then a very, very distant star field, a star field that\u2019s light years away.<\/p>\n<p>So we\u2019re never close to planets, we\u2019re never close to other ships. So to really wrap our heads around the appropriate scale it required some heavy thinking on what one\u00a0could afford to operate, what we could afford to really add that sort of geometry component to it that wouldn\u2019t kill us in render and the rest of it.<\/p>\n<p>And so what became the guiding principal was to art direct the shot.<\/p>\n<p>So \u00a0the shot was staged, and then whatever \u00a0got closer to \u00a0would just pour whatever resources we had into doing a paint up and whatever we had in terms of atmosphere and all this stuff we wanted to add in order to sort of help us scale.<\/p>\n<p><strong>Challenge #3 \u2013 Exposure &amp;\u00a0Speed<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-903\" src=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sw0150_plate-300x124.jpg\" alt=\"vfx\" width=\"559\" height=\"231\" srcset=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sw0150_plate-300x124.jpg 300w, https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sw0150_plate.jpg 660w\" sizes=\"auto, (max-width: 559px) 100vw, 559px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-904\" src=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sw0150_final-300x124.jpg\" alt=\"vfx\" width=\"556\" height=\"230\" srcset=\"https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sw0150_final-300x124.jpg 300w, https:\/\/animationkolkata.com\/blog\/wp-content\/uploads\/2017\/02\/sw0150_final.jpg 660w\" sizes=\"auto, (max-width: 556px) 100vw, 556px\" \/><\/p>\n<p>As a result of us being in deep space and not close to any stars, we sat down with Rodrigo Prieto, the director of photography.<\/p>\n<p>A large portion of the movie is in exterior space and we wanted to pick his brain on how he would see that.<\/p>\n<p>We\u2019ve seen some incredible work lately, both Interstellar and Gravity and others.<\/p>\n<p>We\u2019d been going with this very, very high-key harsh light that immediately you get a huge mileage out of because it feels very NASA-like, it feels like what you would see in actual space photography \u2013 a very blue, harsh, one light, intense fall-off shadow. And so we talked about whether or not that was a possibility for him.<\/p>\n<p>Well, firstly, it would be a complete cheat because we\u2019re not close to any sun, and secondly, he didn\u2019t like the fact that it would be a very ugly light for the amount of stuff we had in this movie.<\/p>\n<p>It would have pulled away from what he felt his overall lighting design was going to be, which I thought was great because it allowed us to create this lighting dome which was based on essentially a nebula as opposed to any single source, which we kind of designed with a very soft ratio that was more similar to how Rodrigo was lighting the interior of the ship.<\/p>\n<p>The next big part of that challenge was, how do you get that to look real?<\/p>\n<p>Because obviously exposure-wise when you\u2019re actually shooting astral photography you\u2019re actually photographing nebula and distant galaxies and there are such extraordinarily long exposure times nothing we\u2019re going to do is going to be in that world.<\/p>\n<p>And so we really had to strike a balance of what we thought felt overly designed or under designed.<\/p>\n<p>So we created a continuum of images for Morten and Rodrigo before we shot a frame of film, and we went all the way from extraordinarily stylized Guardians of the Galaxy-like \u2013 a very colorful world that worked so well for that movie to just International Space Station space walk photography.<\/p>\n<p>And we just talked at length about everything in between and found our area that we felt comfortable with. And then from there we could backpedal and start to paint up our space-scapes and then try to get some depth in those space-scapes and create this absolutely massive build that would form the setting for the entire movie.<\/p>\n<p>We always seek for your valuable comments on our blog,\u00a0we look forward for your valuable comments too.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MPC had plenty of \u00a0challenges to solve while shooting the VFX shots in Passenger Spaceship in the film, which, includes how to realize scenes of the spacecraft, the Avalon. MPC\u2019s &hellip; <\/p>\n","protected":false},"author":1,"featured_media":902,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18],"tags":[82,22],"class_list":["post-897","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vfx-special-effects","tag-best-vfx-training-institute","tag-vfx"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>3 Big Challenges Behind Passengers\u2019 Spaceship VFX Shots<\/title>\n<meta name=\"description\" content=\"MPC had plenty of challenges to solve while shooting the VFX shots in Passenger Spaceship which includes how to realize scenes of the spacecraft.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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